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What got me thinking about Cloud versions, besides the fact that they get mentioned in Nintendo Directs a lot (where it looks like the Switch is getting a cool port and then they reveal CLOUD VERSION in smaller text), is whatever happened to BIOHAZARD 7 resident evil cloud version, also known as Resident Evil 7 biohazard Cloud, but in Japan. Maybe they had to release a Kingdom Hearts game on the Switch, and fast, in order to justify Sora being in Super Smash Bros. That's somewhat reductionist, but at some point someone needs to put their oversized shoe down and say it's wrong.) The Switch can handle that- SQUARE ENIX just found it easier (less effort) to stream it than to port it properly. (Okay, KINGDOM HEARTS - HD 1.5+2.5 ReMIX - Cloud Version is a Cloud game of a PlayStation 4 compilation involving a PlayStation 3 remake of a PlayStation 2 remake. one such provider is Ubitus), the second argument falls apart when you see stuff like Kingdom Hearts for the PlayStation 2 as a Cloud game. That's a reason I prefer to buy my games physically, and why titles that are only available through digital download are ANNOYING.Īnd while the first argument is solved by “just manufacture physical cards it's probably cheaper than having/renting a giant data centre” (unless you are expecting a certain scale. I, for one, am quite concerned that my Nintendo Switch plus SD card are going to run out of space, especially if I keep buying games digitally. But with Cloud streaming, the power of the Switch console doesn't matter, so the game selection of Switch owners has expandedīoth of these things are true statements.
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Y ou know, if I was trying to be contrarian and interesting, I'd write an article trying to write about how Cloud versions of games on the Nintendo Switch are actually a good thing. But at least there's something to chew on, unlike a wispy cloud game. By LUDWIG VON KOOPA - Yeah, this is red meat.
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